We’re getting closer to the Living Land Kickstarter, so here’s one more content preview for now, this time on some of the members of the Delphi Council. Very soon, we’ll start talking about reward levels and stretch goals.
During the Torg Eternity Kickstarter, several backers had the opportunity to create characters who would be part of the Delphi Council, and two of those characters are highlighted in the Living Land Sourcebook: Professor Thomas Kaine (Michael Dymond) and Dr. William Linear (C. Randall Newton).
Although these characters were introduced at the back of the Torg Eternity Corebook, they’re given a bit more detail here. Dr. Linear is a paleontologist from another cosm destroyed by Baruk Kaah, while Professor Kaine is an “acquisition specialist” with a particularly strong hatred for the Gaunt Man.
Note: This month’s Town Crier’s Guild report is available now on DriveThruRPG!
In this edition of our designer diaries, we ask the immortal question once asked by my favorite rock band: “Who are you?”
This week we’re going to take a closer look at some of the operations that the Delphi Council is currently implementing in the Living Land. These operations can give the GM ideas on involving the Storm Knights directly into the fight against Baruk Kaah and his minions.
Designer Diary – Ascension
Greetings, readers! Today I’m going to pick up the thread from my December Designer Diary where I talked about the different Tiers of play in the Wrath & Glory RPG. Today’s designer diary goes hand-in-hand with that one, so I suggest you read it first.
Just a short preview this week, featuring a couple more Drama Deck cards that will be stretch goals.
Battle Scars is a Cosm card that reinforces the Law of Life. Play it on a wounded character to get them back in the action quickly…at a cost. Reconnect is a new Destiny card that allows a Storm Knight to immediately and automatically reconnect to their Possibilities. Great for a tight scrape!
If you have any questions or would like to discuss this preview, head on over to our forums!
It’s time to shop! We have several ways to buy products for The Dark Eye and the Aventuria Adventure Card Game, and we want to share them all with you!
A Question of Difficulty
I get to play Torg Eternity with all sorts of people, from storied veterans to absolute beginners, and the question of game difficulty is always an interesting one. For those who’ve mastered the system some of our published adventures seem all too easy, and there’s a strong reflex to make things tougher all around. But then I’ll play with a table of new players fresh to the game and remember just why we set our balance point where we did in the first place!
This week we’re taking a closer look at the five main edeinos clans detailed in the Living Land sourcebook. Because of the low Social Axiom, edeinos organize into small groups called tribes. Tribes can number just a few dozen or up to a thousand. Related tribes are loosely associated in the form of clans, and upwards of hundreds of tribes make up a clan.
Welcome once again and happy new year! I think 5018 is going to be much better than 5017, with all its mournful losses. Please extend best wishes to Emperor Alexius and his fiancé, Freya Eldridsdottir, on their pending nuptials. If this is news to you, you might want to go back and check out last month’s diary and Town Criers Guild report (here: http://www.drivethrurpg.com/product/229364/).
Instead of fresh news and gossip from the Known Worlds, this month I thought we’d go a little deeper into the rules mechanics, following upon last month’s discussion of Victory Point Tokens.
Designer Diary – Characters and Character Creation
First of all, I want to say I’m very pleased about the overwhelmingly positive reactions from our fans to the character archetype artwork. It is a real tribute to the artist, Alberto Bontempi, who is doing great deeds illustrating the archetypes in Wrath & Glory. This time around, I’m going to talk a little bit about character generation in Wrath & Glory.